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SMUSH #4 - audio clutter

We’re in the fourth week of Soundsmush, and here is my fourth Soundsmush Sound Experiment Track Music Thing. Hope you enjoy it =D

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For this one I wanted to encapsulate a sort of synthwave-y feeling. Not sure I succeeded, but I like how it sounds, though it is a bit repetitive. When I was making this I was thinking a lot about the VR game Aircar. The game is small, but its ambiance is impeccable! The ambient sounds, the radio chatter, the light patter of rain on your hovership’s windshield… I can sit in that air car for hours. It’s so relaxing. I guess my point is: if you own a vr headset and a somewhat vr-capable PC, go play Aircar. It’s free and excellent.

Anyway, I had a lot of fun with the sound design in this one. My main goal was a sort of “auditory clutter”—as the title suggests—so I included lots of building ambient samples and such. If you’re curious, the background chatter in this is actually taken from an Alberta Forest Service VHS tape I got at a garage sale, haha. I couldn’t find it anywhere online, so recently I bought a cheap composite capture card and digitized it, then uploaded it to the Internet Archive. It’s about a half hour long and pretty interesting, if you’re weird like me ;).

I think that’s all I’ve got to say today. As always, thanks for checking in, and have a good morning, afternoon, evening or night!